Settings
Display
- Dialog Subtitles:
Enabled
- Depth of Field:
Minimum possible value
Controls
- Quicksave:
F9
- Quickload:
F10
MCM Settings
A Matter of Time
General → Symbol 1
- Show Moon Phases:
Enabled
- Show Seasons:
Enabled
Display → Symbol 1
- Scale:
60%
- Horizontal Anchor:
Right
- Horizontal Offset:
-50
- Vertical Offset:
15
Display → In-Game Clock
- Scale:
70%
- Horizontal Anchor:
Right
- Horizontal Offset:
-45
- Vertical Offset:
63
Display → In-Game Date
- Scale:
70%
- Horizontal Anchor:
Right
- Horizontal Offset:
-45
Campfire
Gameplay → Player Tent Behavior
- Remove Armor / Clothing:
Disabled
- Remove Gauntlets / Gloves:
Disabled
- Remove Helm / Head Gear:
Disabled
- Remove Boots / Shoes:
Disabled
Cathedral Weather
Settings → General
- Configuration Spell:
Disabled
Settings → Weather
- Seasonal Perspective:
Enabled
CLARALUX: Lighting
General → ADDITIONAL LIGHT Enablers
- Path Torches:
Disabled
Complete Alchemy
Cooking → Water
- Craft Water:
Disabled
Deadly Dragons
Dragons → Presets
- Difficulty:
Expert
Dragons → Special
- Knockdown:
Disabled
Diverse Dragons Col. 3
Dragons
- Nether Dragon:
Disabled
- Sanguine Dragon:
Disabled
- Vile Dragon:
Disabled
ESF: Companions
Requirements → Requirements Before Your Trail:
- Player Level:
30
Requirements → Requirements Before Joining The Circle:
- Player Level:
40
Requirements → Requirements Before Kodlak’s Request:
- Player Level:
60
Expanded Towns
Settings → Fortification Wall
- Dawnstar:
Disabled
- Falkreath:
Disabled
- Morthal:
Disabled
- Winterhold:
Disabled
Extended UI
Stats Menu
- Hide Legendary UI elements:
Enabled
- Show attribute modifiers:
Enabled
- Show skill modifiers:
Enabled
Farmhouse Chimneys
Mod Support → Arthmoor Village Options
- Darkwater Crossing:
Enabled
- Dawnstar:
Enabled
- Dragon Bridge:
Enabled
- Falkreath:
Disabled
- Ivarstead:
Enabled
- Karthwasten:
Enabled
- Keld-Nar:
Enabled
- Kynesgrove:
Enabled
- Rorikstead:
Enabled
- Shor’s Stone:
Enabled
- Soljund’s Sinkhole:
Enabled
- Whistling Mine:
Enabled
Mod Support → New Villages
- Helarchen Creek:
Enabled
Mod Support → Misc Mods
- Cutting Room Floor:
Enabled
Mod Support → Mod Compatibility
- Expanded Towns and Cities:
Enabled
Follower Framework
Activity → Sandboxing
- Only Sandbox In Towns:
Enabled
- Multi-Level Sandboxing:
Enabled
Activity → Movement
- Catch Up Teleport:
Disabled
Activity → Mounts
- Mount Support:
Riding Support Only
Gameplay → Combat
- Potion Recovery:
Any (Weak To Strong)
Frostfall
Overview → Frostfall Status
- Frostfall Is:
Enabled
(This will require you to exit and reload the MCM)
Gameplay → Fast Travel & Waiting
- Disable Fast Travel:
Enabled
- Disable Waiting While Outdoors:
Enabled
Meters → General Meter Advanced Settings
- Layout Preset:
Bottom Left
Meters → Exposure Meter Advance Settings
- X Position:
640.0
- Y Position:
0.0
- Horizontal Anchor:
Center
- Vertical Anchor:
Top
Meters → Wetness Meter Advance Settings
- X Position:
0.0
- Y Position:
726.5
Meters → Temperature Meter Advance Settings
- Fill Direction:
Right
- X Position:
1315.0
- Y Position:
726.5
- Horizontal Anchor:
Right
GIST Soul Trap
Main → Notifications
- Show message on soul lost:
Disabled
- Show message on soul shrunk:
Disabled
- Show message on soul displaced:
Disabled
- Show message on soul trapped:
Enabled
Main → Leveling
- Enable leveling system:
Enabled
- Skill:
Enchanting
Immersive Armors
Armor Options → Distribution
- Barbarian Hero Armor:
DISABLED
Immersive Creatures
General → General
- Select Version Preset:
Purist - No Spiders
Additional Spawns → Spawn Types
- Animals Spawns:
Disabled
- Ore Guardian Spawns:
Disabled
- Spider Egg Spawns:
Enabled
Night Spawns → Spawn Time
- Start:
19 PM
- End:
6 AM
Difficulty Adjustments → Global Difficulty
- Assign Global Difficulty:
Adept
Difficulty Adjustments → Creature Spawn Difficulty
- Additional Spawns:
Medium
Immersive Horses
Options → Activation
- Standing Activation Action:
Ride
- Sneaking Activation Action:
Open Inventory
- Mounted Activation Action:
Dismount
Options → Mounted
- Mounted Spell Casting:
Enabled
- Loot Corpses While Mounted:
Enabled
Immersive HUD
Activation → Compass Activation
- Key press toggles:
Enabled
Options
- Enable fast fade of magicka:
Enabled
- Enable fast fade of stamina:
Enabled
Imperial Mail
Immersion Settings
- Use first person pronouns:
Enabled
iNEED
Basics → Player
- Eat/Drink Animations:
ENABLED
Basics → Automation
- Eat Hotkey:
B
- Drink/Refill Hotkey:
N
Advanced → Gameplay
- Cannibalism:
Enabled
Difficulty → World
- Food Removal:
Both
- Food Spoilage:
Words
Difficulty → Gameplay
- Unknown Water:
Enabled
- Death:
Enabled
Difficulty → Food/Drink
- Alcohol Dehydrates:
Enabled
Notifications → Text
- Perspective:
1st Person
- Current Needs:
Intervals
- Automated Items Consumed:
Disabled
Notifications → Widget
- Style:
Alpha/Color-Based
- Track Disease:
Enabled
Inn Room Costs
Mod Options
- Default room cost:
80
- Use checkout time:
Enabled
Vanilla Game Inns
- Braidwood Inn:
50
- Dead Man’s Drink:
100
- Frostfruit Inn:
60
- Nightgate Inn:
50
- Silver-Blood Inn:
120
- The Bannered Mare:
100
- The Frozen Hearth:
80
- The Winking Skeever:
200
- Windpeak Inn:
60
- Candlehearth Hall:
150
- Four Shields Tavern:
80
- Moorside Inn:
80
- Old Hroldan Inn:
60
- Sleeping Giant Inn:
50
- The Bee and Barb:
90
- The Retching Netch:
50
- Vilemyer Inn:
60
Keep It Clean
Settings → Toggles
- Start Keep It Clean:
Enabled
Lock Overhaul
General
- Activate Lock Overhaul:
Enabled
(This will require you to exit and reload the MCM)
General → General Settings
- Allow increasing skill:
Enabled
- Enable the sound effect:
Enabled
- Enable Crime:
Enabled
Smash Locks → Smash Locks
- Activate Smash Locks:
Enabled
- Allow Weapons:
Two + One Handed
Unlock with Magic → Unlock Spell
- Enable Unlock Spell:
Enabled
- Frost effect Required Skill malus:
-0
Moonlight Tales
General
- Transform Back Stagger:
Enabled
- Werewolf Loot:
Disabled
Appearance
- Werewolf Appearance:
Alpha (Black with Red Eyes)
moreHUD
Enemy’s Level → General
- Show Enemy Level:
Disabled
Not So Fast MG
Minimum Days Before Event
- Saarthal Expedition:
3
- Psijic Monk Visit:
7
- Brelyna’s Practice:
4
- J’Zargo’s Experiment:
4
- Onmund’s Request:
4
Not So Fast MQ
Minimum Days Before Events
- First Dragon Sighting:
3
- Note From Delphine:
6
Other
- No Negotiations:
Enabled
OBIS – Patrols
Settings → Bandit Patrols
- Enable?:
Enabled
Settings → Difficulty
- How Tough?:
Toughest
Predator Vision
Keys
- Nightvision activation key:
v
- Predator vision activation key:
h
Settings
- Nightvision Color:
30%
- Predator Vision Coolor Boost:
70%
Activation sounds
- Predator Vision:
Sound 2
options
- Werewolves get Predator Vision as humans:
Enabled
Realistic Water Two
Mod Options → Blacksmith Forge Water
- The Fall of Granite Hill:
Enabled
- Kynesgrove:
Enabled
- Rorikstead:
Enabled
- Expanded Towns and Cities SSE:
Enabled
SkyUI
General → Item List
- Font Size:
Small
Controls → Favorite Groups
- Group 5:
F5
- Group 6:
F6
- Group 7:
F7
- Group 8:
F8
Advanced → SWF Version Checking
- Map Menu:
Disabled
- Favorites Menu:
Disabled
- Inventory Menu:
Disabled
- Barter Menu:
Disabled
- Container Menu:
Disabled
- Crafting Menu:
Disabled
Skyrim’s Unique Treasures
SUT Configuration → Configuration Options
- Immersive Ownership:
Enabled
- Lore friendly items only:
Enabled
Storm Lightning
Preset → Load Preset
- Realistic:
Enabled
Settings → Fork Lightning
- Minimum Fork Distance:
1
Advanced → Compatibility Mode
- Compatibility Mode:
Enabled
Timing is Everything
Extra Options → Presets
- Load Preset:
Enabled
TK Dodge
Control Settings
- Dodge Key:
M4
- Forward Roll Input:
Forward Direction + Dodge Key
- Double Tap input:
Disabled
- Forward Double Tap Action:
Sprint
Other Settings
- Stamina Cost:
25.0
- Step Dodge:
Enabled
VioLens
Melee & Ranged → Malee
- Advancing Killmoves:
Last Enemy
- Killmove Chance:
65%
- Camera View:
3rd Person Last
- Last Enemy Restriction:
Disabled
- Player Killmove Immunity:
Enabled
- Mace Decapitations:
Disabled
Melee & Ranged → Ranged
- Selection Mode:
Automatic
- Killmove Chance:
65%
- Camera View:
Projectiles
- Last Enemy Restriction:
Disabled
Stealth & Triggers → Triggers
- Left Attacks:
Enabled
- Alt Werewolf Attacks:
Enabled
Wildcat Combat
Injuries
- Switch to Burst Injuries:
Enabled
Difficulty
- Allow Wildcat to Manage Difficulty:
Enabled